Examinando por Materia "Dibujos animados"
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Ítem Dibujos animados en la enseñanza(Universidad Distrital Francisco José de Caldas) Aragón, Pablo Alejandro; Barrera Patiño, MartinÍtem Panorama de la historia en Colombia: 1988 - 2008(Universidad Distrital Francisco José de Caldas) Álvarez Marín, Luis Eduardo; Motta Marroquín, Jesús AlbertoEl origen de este proceso de investigación, tiene como base una tardía experiencia estética como lector de historietas, que conllevaría a una búsqueda constante de narraciones visuales que hablaran sobre nuestro contexto histórico - cultural, una búsqueda que evidentemente no rendiría frutos en el consumo historietas de grandes casas editoriales extranjeras.Ítem Representación del discurso de reconocimiento en la cotidianidad por medio de la serie animada : Naruto Shippuden. Una estrategia pedagógica para la alfabetización mediáticaNeva Hernández, Mariana; Ramírez Pinzón, Edgar AlfonsoThe study Representation of recognition speech in everyday life through the animated series: Naruto Shippuden. A pedagogical strategy for media literacy, reports on a monographic investigation that goes in pursuit of to provide a tool for media literacy to analyze and study the mass media through an underlying discourse.In this way, the primary objective of the research is the proposal of an audiovisual analysis model that exposes the recognition speech in the animated series Naruto Shippuden as an approach to the teaching of critical and analytical reading of the media. Therefore, this study will be divided into four phases; the first, the corpus of study for the application of analysis is delimited; in the second phase, the analysis model is elaborated in which those elements and categories are specified to be arranged for the study; thirdly, the matrix is applied for the decomposition of the audiovisual and successive composition from the selected components; finally, an analytical phase is entered, from each of the results thrown by the analysis matrix, they are related to the discourse to be investigated from the study categories. By way of conclusion, within the monographic work, all the results are collected, and shows that can be given of a functional and applicable pedagogical tool for media literacy that complies with some guidelines proposed by UNESCO, which ultimately seek to generate a critical production from consumer inquiry and observation of an audiovisual production.Ítem Speaking activities to foster students’ oral performance at a public schoolBocanegra Bonilla, Lisseth Carolina; Ramírez Valencia, Astrid; Ramírez Valencia, AstridBy employing an action research framework, this study was designed to explore the effectiveness of a set of speaking activities centered on a children’s cartoon to improve oral performance in the EFL classroom. The participants were fourth graders of a public school in Colombia, who had low oral performance in spoken English language. The findings suggest that the proposed speaking activities were comprehensible for the students, and appropriate to the students’ proficiency level. Although to maximize learners’ opportunities to speak in the classroom, teachers should design activities that provide chances to talk in English. Thus students will be engaged to participate in the classroom. Also, most of the students were comfortable speaking during the activities since they were familiar with watching cartoons, thus being at ease with certain topics can help students exchange ideas in class. The most important recommendation is to avoid translating instruction into students’ mother tongue for the purpose to familiarize students with the target language.Ítem Superhéroes, una creación animada inspirada en las expresiones artísticas de niños y niñas de grado octavo del Colegio Enrique Olaya Herrera.(Universidad Distrital Francisco José de Caldas) Beltrán Amortegui, Ángela Rocío; Méndez Zorro, Mauro Camilo; Bellón Amado, PedroEste trabajo es pertinente al proponer el desarrollo de una propuesta de creación colectiva dentro del espacio de practica en la escuela a través de una metodología participativa y colaborativa donde el docente y el estudiante se permiten soñar e inventar a través de un tema pretexto (superhéroes) y se fomentan procesos creativos y de reflexión frente a su realidad (escuela, barrio, ciudad) y la relación con su contexto particular.