Yacimientos virtuales de aprendizaje: diseño de un ambiente virtual de aprendizaje para la ilustración científica arqueológica
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This work presents a proposal for the design and development of a Virtual Learning Environment (VLE) focused on the teaching of scientific archaeological illustration. The initiative responds to the challenges faced by this discipline as it shifts from analog methodologies to digital environments, without compromising its theoretical rigor or practical depth. The didactic strategy is based on Problem-Based Learning (PBL), integrating activities such as role-playing games that strengthen the connection between academic training and professional practice. The proposed VLE aims to explore these virtual spaces as scenarios to enhance the use of specialized tools and support training processes aligned with the dynamics of archaeological practice and recent technological demands, such as those involving artificial intelligence. In doing so, it promotes an integration between technical learning and the specific requirements of archaeological contexts and materials.
