Aplicación móvil para gestionar un presupuesto basado en la variación de los precios de una lista de compras
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Regularly when a person goes to market in a store, has assigned a budget limit for the value of your purchase, but often when canceling the value of the purchase this is greater than the budget that was planned and causing an uncomfortable situation in which probably some items are returned, to have greater control in such activities, it is proposed to implement an application that will allow the management of shopping lists and budget; the data will be obtained through the mobile device through technologies for text recognition, voice and optical character recognition in an image. For the realization and development of this application several elements were required, in the first instance, a review of applications or tools similar to those proposed and the technologies that best fit the object of the problem was performed, then the project was developed in general, under the parameters of the SCRUM methodology. For the implementation of the functionality of the mobile application, the Android Studio development environment was used and Firebase was used as database manager.
