“Juego y aprendo”: el Juego en el ámbito escolar como estrategia pedagógica, para incentivar el gusto y La práctica por leer y escribir en niños y niñas de 201 de la IED, Colegio Antonio Nariño, Jornada Tarde
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The present research project is oriented towards game viewing in school setting as an effective pedagogical strategy to encourage the development of second-grade children’s tastes and practices for reading and writing. The three phases worked within the project that had a particular intention are evident; the first phase: observation, allowed to identify the flaws and interests of the students; the second phase: definition, made possible the execution of actions that went hand in hand with one of the main objectives in generating pleasure and encouraging the reading and writing’s practice in children, equally link up interests seen in the students for such a case the game; and the last phase: enforcement, oriented to the development of the previously planned and determine the findings and results of each of the phases and the research project in general.
