Migrante: un juego en movimiento
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The present work is carried out with the purpose of designing a pedagogical playful object aimed at the host population to raise awareness of the migration phenomenon, delving into issues such as discrimination, xenophobia, the socio-emotional implications that migration involves for those living the social problem in the Colombian context. The path that contributed to cementing the foundations of the instrument design formulated as a board game focused on stimulating empathy and emotional intelligence in a practical and fun way is then related. To achieve this, a theoretical investigation was conducted on the migration phenomenon, the current figures for 2020 in Colombia and a survey was conducted that helped define the main variables to work with the playful object. The purpose of the undergraduate project is to generate a device that contributes to the transformation and social acceptance of differences in a context of migration crisis such as that facing Colombia today.
