Implementación de comportamiento animal a través de vehículos Braitenberg
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Implement the four F's of biology (feeding, fighting, fleeing, fertilice) determined as the basic animal behaviors for survival to Braitenberg vehicles, which refer to the demonstration of feelings in robots (love, fear, anger and shyness) Through perception and action are the basis of the project its construction was done in a simulated way with the software LeoCad, CoppeliaSim, Matlab and its physical implementation with Lego Mindstorms NXT through a differential robot constituted by two light sensors in charge of identifying the behaviors of the four F's by means of a predetermined color: Red- feeding, blue- fleeing, yellow- fighting and green- fertilice, an ultrasonic sensor in charge of parameterizing the robot's field of movement and two actuators destined to simulate the behaviors. The design of the robot's habitat was done using two different color blocks so that the robot, according to a hierarchy of priorities, chose a single behavior
