Agentes de la naturaleza: una experiencia de educación ambiental en el diseño de un videojuego con niños y niñas de 303 del IED Colegio Manuelita Sáenz.
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The purpose of this monograph is to publicize the process and the educational research experience carried out with children in the third grade of primary school at the IED Colegio Manuelita Sáenz. This process is carried out within the framework of the Research Action -Reflection, the main objective proposed is to generate a gamified experience of environmental education from the construction of the design of a reflective video game, with children of grade 303, taking as a reference what they conceive of nature and environmental problems. The research process had a favourable impact on the field of education, since gamified experience shows that genuine participation is possible in which children can choose, make decisions and act, to take responsibility, to learn both individually and collectively. It also allows children to see what are the environmental problems affecting the locality of San Cristóbal in Bogotá.