Desarrollo de un software con gamificación aplicado al proceso de enseñanza en programación estructurada a niños de quinto grado de primaria usando realidad virtual
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Resumen
Gamification consists of a group of techniques and elements for the design of games that are not games and involves different users in solving problems. It is a topic that is gaining strength every day in the field of education, helping people, especially children, to learn a large number of concepts in a much easier way, and thus achieve, take advantage of the knowledge that they are acquiring. For this reason, the realization of this work becomes important, since, belonging to the area of systems engineering, the teaching of programming is a subject of great relevance, not only for the creation of software, but for the deepening of the search for solutions to different given problems. The use of gamification in this area allows children to learn about what it means to program and find not so explicit solutions to different problems thanks to the use of simple algorithms that facilitate abstractions, decision making and implementation. of new technologies that allow them to motivate their learning, such as virtual reality in this case.
