Aplicación móvil para apoyar la enseñanza sobre el reciclaje en Bogotá
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Currently in the city of Bogotá D.C, a factor that is progressively affecting our daily life is the lack of knowledge about good recycling practices and the adequate management of our garbage. In the search to mitigate this problem, we propose to design and develop a mobile application that has the functionalities offered by augmented reality and modules focused on solving this need by helping the environmental development in Bogotá and its use in schools. This project seeks to support the teaching, guidance and knowledge about recycling in children, offering an intuitive and didactic tool for anyone. To carry out this project we used the knowledge and tools acquired during the Data Systematization Technology degree and the use of the SCRUM methodology.