Unidad didáctica para la conservación de anuros utilizando el videojuego Minecraft con estudiantes de séptimo grado del colegio I.E.D. La Concepción
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In recent years, science education has been going through various problems such as the disconnection that science has with the school and social context, science as something already finished, the lack of understanding of complex phenomena by students, among others. These problems were evident during and after the COVID-19 pandemic, since it was possible to observe the deficiencies when it came to teaching science in a different way from the traditional school method, which caused the students disinterest in learning science has increased. As a result of these problems, this work proposes the realization of a didactic unit for teaching the conservation of anurans with seventh grade students from the High School I.E.D. La Concepción, from the constructivist methodology using the video game Minecraft, since the use of this technological tools seeks to bring students closer to a participatory, reflective, collaborative environment that connects science with reality through constructions and representations, achieving that they can understand topics such as morphology, anatomy, beliefs, life cycle, evolution, threats and conservation of anurans, evidencing the usefulness and dynamism of this teaching-learning methodology.
