Representaciones sociales sobre el juego análogo y digital de un grupo de docentes licenciados y las relaciones posibles con sus prácticas educativas en el nivel transición
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Resumen
The present research process is aimed at analyzing the social representations about analog and digital game that a group of licensed teachers have, in order to know their feelings, their knowledge about these two types of game. In addition, the study seeks to establish the relationships of these representations with their educational practices. The exercise was attended by three teachers from the public sector and two teachers from the private sector at the transition level. The methodological approach and design is raised from a qualitative perspective, whose strategy is the narrative interview. To conceptually base the research, the theoretical proposals raised from the processual approach methodology proposed by Denise Jodelet and Serge Moscovici are retaken, who are retaken as authors to reveal the content and structure of social representations. Analogous play has also been used since Jean Piaget; the basic structures of the game with the evolutionary phases of human thought from Lev Vigostsky (see López, Bohórquez and Rodríguez, 2020) from the constructivist theory; digital play in preschool from the perspective of Edwards and Verenikina; and pedagogical practices from Duran.
