A MECHANISM OF ABSTRACTION FOR INDEPENDENT DEFINITION OF GAME’S PLATFORM ELEMENTS

dc.contributor.authorMontenegro Marín, Carlos Enriquespa
dc.contributor.authorCueva Lovelle, Juan Manuelspa
dc.contributor.authorEspada, Jordan Pascualspa
dc.date2014-12-04
dc.date.accessioned2019-09-19T21:53:22Z
dc.date.available2019-09-19T21:53:22Z
dc.descriptionThis article is aimed at determining the feasibility of using a common mechanism to define the configuration in games for mobile devices. Such a configuration is intended to increase the level of abstraction up to a point where the definition of a platform game in XML format is made independent. This should then be read and deployed in an automatic way over any mobile platform.es-ES
dc.formatapplication/pdf
dc.identifierhttps://revistas.udistrital.edu.co/index.php/visele/article/view/7887
dc.identifier10.14483/22484728.7887
dc.identifier.urihttp://hdl.handle.net/11349/21848
dc.languagespa
dc.publisherUniversidad Distrital Francisco José de Caldases-ES
dc.relationhttps://revistas.udistrital.edu.co/index.php/visele/article/view/7887/9598
dc.rightsDerechos de autor 2014 Visión Electrónica: algo más que un estado sólidoes-ES
dc.sourceVisión electrónica; Vol 8 No 1 (2014); 134-142en-US
dc.sourceVisión electrónica; Vol. 8 Núm. 1 (2014); 134-142es-ES
dc.source2248-4728
dc.source1909-9746
dc.subjectAbstractiones-ES
dc.subjectindependent the definitiones-ES
dc.subjectMobil gameses-ES
dc.subjectDomain Specific Language (DSL).es-ES
dc.titleA MECHANISM OF ABSTRACTION FOR INDEPENDENT DEFINITION OF GAME’S PLATFORM ELEMENTSes-ES
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion
dc.type.coarhttp://purl.org/coar/resource_type/c_6501

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