Fragmentos adaptación a la obra en nuestro tiempo de Ernest Hemingway
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The thesis titled "Fragments" is an adaptation of Ernest Hemingway's work In Our Time, presented as a creative project. This initiative aims to encourage critical and reflective reading among young people by developing an educational video game based on Hemingway's work. Leveraging students' interest in video games, the project seeks to bring them closer to classic literature, allowing them to explore themes such as war, violence, and masculinity in an interactive environment. Through the RPG format, players immerse themselves in the settings and characters of Hemingway's work, transforming recreational spaces into learning opportunities. The project includes the development of a booklet with pedagogical activities for before, during, and after the game, thereby strengthening critical reflection and analytical thinking in the classroom. Technology thus becomes a crucial tool for revitalizing interest in classic literature and fostering its appreciation among new generations.