Maestría en Educación en Tecnología (Virtual)
URI permanente para esta colecciónhttp://hdl.handle.net/11349/6028
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Ítem Sumergidos con Arquímedes: actividad tecnológica escolar para la comprensión del principio de Arquímedes, para estudiantes de educación media de la institución educativa distrital Orlando Fals borda(Universidad Distrital Francisco José de Caldas) Pinto Moreno, Claudia Johanna; Sánchez Gutiérrez, Sandra Catalina; Suárez, Oscar Jardey; Suárez , Oscar Jardey [0009-0008-3828-7496]The present thesis work consists of presenting the design, validation, and implementation of a school technological activity titled “Submerged with Archimedes” which was implemented with 53 eleventh – grade students from IED Orlando Fals Borda in the city of Bogotá D.C., distributed in three groups (11A, 11B y 11C), in order to evaluate its impact on the understanding of Archimedes principle. For the design of the School Technological Activity, the structure proposed by Quintana (2015a) is followed. For validation an instrument was developed which consists of two components, the first called pedagogical and didactic and the second communicative. Using this instrument, expert peers gave their judgment, and the results were analyzed using the Aiken V index. To measure the impact on the understanding of Archimedes principle among students, pretests/posttests were applied, and the results were processed using Hake’s gain calculation. A normality test was applied for each group, and based on the results, a t-test or Wilcoxon hypothesis test was conducted. Additionally, two activities of the ATE were analyzed, and through transcription, a traceability in the gain in the understanding of Archimedes principle was observed.Ítem Fortalecimiento de la competencia científica de indagación mediado por un entorno virtual de aprendizaje (eva) desde la metodología de aprendizaje cooperativo para estudiantes de quinto de primaria de la i.e. el bosque de Soacha, Cundinamarca(Universidad Distrital Francisco José de Caldas) Bautista Dueñas, Gina Paola; Bernal Bernal, Carlos René; Daza Ardila, Diana del Socorro; Daza Ardila,Diana del Socorro [ 000-0002-6043-2230 ]The objective of this report was to determine how a Virtual Learning Environment (EVA) of chemical mixtures would contribute to strengthening the inquiry's scientific skills in fifth grade students of the Educational Institution El Bosque, through the Cooperative Learning methodology. The proposal for the design and implementation of the EVA in the Moodle platform was done, including a diversity of Digital Educational Resources (RED) such as infographics, explanatory videos, games, laboratories, escape room, participation forums, among others. The research had a qualitative approach through the Design Based Research (IBD) methodology, where data collected by an entry and exit test were analyzed to measure the level of knowledge regarding chemical mixtures and the inquiry as a scientific skill. The categories and units of analysis were defined to evaluate the strengthening of inquiry as a scientific skill, the use of the cooperative learning methodology and the impact of the EVA. To do this, a documentary analysis was carried out by using rubrics, passive and active observation through observation guides and a satisfaction survey through questionnaires.Ítem Comprensión de gráficos estadísticos a través de la utilización de un OVA en estudiantes de grado noveno del colegio Kimy Pernía Domico(Universidad Distrital Francisco José de Caldas) Poveda Villanueva, Edwin Leonardo; Bonilla Estévez, Martha Alba; Bonilla Estévez , Martha Alba [0000-0002-9694-0325]The purpose of this study was to evaluate the incidence of an OVA mediated with Tableau software in ninth grade students of Kimy Pernía Domico school in the comprehension of statistical graphs. Using the Exelearning platform, a Virtual Learning Object (VLO) was created which includes a sequence of activities and the creation of interactive statistical graphs with Tableau software. The proposed methodology is qualitative with a descriptive-interpretative approach, the teacher's diary, which provides a detailed summary of what was seen, was one of the tools used to collect data, complementing the audio and video recordings in addition to all the Word and Excel files with all the information recorded. Finally, the analysis of the results was structured in two moments, in the first moment the phases of the investigative cycle traversed by the students in the activities arranged for that purpose were analyzed and in the second moment the classification of the levels of comprehension of graph reading proposed by Curcio (1989) was used, which includes: Reading the data, reading between the data and reading beyond the data. Most of the students demonstrated the ability to satisfactorily answer the questions of levels I and II of statistical graph comprehension; other students reached level III, some groups answered the questions with greater difficulty than others. According to the results of this proposal, it is evident that the implementation of digital educational resources has a positive impact on the teaching and learning of statistics.Ítem Impacto de una ATE-CTS orientada en el estudio de la ganadería en el desarrollo del uso comprensivo del conocimiento científico en estudiantes de grado undécimo de la IED Villas del Progreso-Bogotá D.C.(Universidad Distrital Francisco José de Caldas) Giraldo Díaz, Rubén Darío; Daza Ardila, Diana del Socorro; Daza Ardila, Diana del Socorro [0000-0002-6043-2230]This research is based on three main axes: the cognitive axis, represented by the competency of Comprehensive Use of Scientific Knowledge (UCCC); the pedagogical axis, supported by the implementation of a TAS-STS; and the technological axis, focused on the analysis of livestock production and its environmental impact. The study aims to determine how the design and implementation of an TAS-STS can enhance UCCC development in 11th-grade students through a critical and reflective analysis of the environmental impacts caused by livestock production. The research is framed within scientific competencies, meaningful learning, and the STS approach, in accordance with national educational policies and academic perspectives on science education. A qualitative approach is adopted, designing data collection instruments to obtain and analyze results based on the study’s objectives.Ítem Entorno virtual de aprendizaje (EVA) para fomentar la lectura crítica a partir de una estrategia transmedia(Universidad Distrital Francisco José de Caldas) García Ruiz, Dennys Jinelya; Villamarín González, Alexander; Suárez Reina, Adriana Yamile; Suárez Reina, Adriana Yamile [0000-0002-1728-3882]This thesis report aims to enhance critical reading comprehension skills through a transmedia strategy by implementing a Virtual Learning Environment. The impact of this strategy will be assessed in a group of seventh-grade students who have demonstrated difficulties in critical reading comprehension. This evaluation will be based on the results of a reading comprehension test designed by ICFES (Colombian Institute for the Evaluation of Education).Ítem Entorno virtual de aprendizaje para fortalecer el pensamiento computacional con el uso de excel(Universidad Distrital Francisco José de Caldas) Correa Espitia, Andrés Felipe; Bonilla Estévez, Martha Alba; Bonilla Estévez, Martha Alba [0000-0002-9694-0325]; Garcia Barreto, Germán Alberto (Catalogador)Computational thinking (CT) in the current digital age has become an essential skill not only for Systems Engineering professionals, but also for anyone who wants to function in a digitalized environment. This type of thinking facilitates the ability to solve complex problems in an efficient, orderly and logical manner, as well as being a fundamental tool for innovation in different areas of knowledge. As described by Wing (2006), CT involves the acquisition of several skills such as: decomposition, abstraction, pattern recognition and algorithm design. The research generates a proposal to promote computational thinking in first-semester students of Systems Engineering at the National Unified Corporation for Higher Education (CUN), so that future engineers can address complex problems in a structured and effective manner, something fundamental for their future professional life. The main objective of this research is to identify the effect on computational thinking in a virtual learning environment (EVA) focused on problem solving, for first-semester students of Systems Engineering at CUN. To meet the objectives, master's theses and articles in digital journals were consulted to prepare both the background section and the theoretical framework. The consultation window was six years.Ítem Fortalecimiento del pensamiento algorítmico mediante la implementación de un OVA a través del aprendizaje basado en retos.Martínez González , Nelson; Cuervo García, Yeimy Paola; Pulido Varela , John Alexander; Pulido Varela, John Alexander[0000-0001-9311-4071]Algorithmic thinking, an essential skill in the digital age. The ability to think algorithmically has become a skill for students' academic and professional success. In the in depth study, the relevance of algorithmic thinking is explored through abstraction and decomposition through the implementation of a Virtual Learning Object (OVA) based on challenges. A mixed methodological approach is carried out with a descriptive scope and non experimental design. The presentation focuses on the design of the OVA as a pedagogical tool in preparing students for the news challenges.Ítem Actividad tecnológica escolar para la resolución de problemas con tecnología en educación media(Universidad Distrital Francisco José de Caldas) Díaz Espitia , Oscar; Bonilla Estévez, Martha; Bonilla Estévez,Martha [0000-0002-9694-0325]This thesis analyzes the development of technology-based problem-solving skills in 10th and 11th-grade students through the implementation of a School Technological Activity (STA) focused on the design, construction, and programming of an autonomous vehicle using Arduino. This project, framed within Papert's constructionism (1991), integrates physics, electronics, and programming, providing an interdisciplinary and practical learning experience. The research is conducted with students from Colegio Gimnasio Moderno San Francisco El Tintal in Bogotá. The impact of the STA on students' problem-solving abilities is evaluated, fostering their creativity and innovation. This seeks to answer the question: How does the implementation of an STA, under Bravo's (2019) engineering design methodology, influence the development of technology-based problem-solving skills? The results of this study will contribute to understanding the impact of STAs on the development of technological skills in secondary school students, offering teachers an implementation model that can be adapted to various educational contexts. The project is based on Bravo's (2019) engineering design methodology, which guides students through the different stages of the design process, from problem identification to solution evaluation. Additionally, Polya's problem-solving methodology is utilized, including the steps of understanding the problem, devising a plan, carrying out the plan, and reviewing the solution. The STA is implemented with a qualitative methodological approach, which includes participant observation, field diary analysis, and evaluation of final products. This seeks to understand how the STA promotes creativity, innovation, and the practical application of theoretical concepts. This thesis aims to contribute to the field of technology education by providing an implementation model of an STA that can be adapted to various educational contexts. It is expected that the results of this study will motivate other researchers to explore the potential of educational robotics and emerging technologies in education, and contribute to the formation of competent 21st-century citizens.Ítem Modelo M-7: una nueva metodología de diseño de ecosistemas virtuales de aprendizaje a partir de la revisión sistemática de literaturaBenavides Pérez, Nicolas; Garzón Cuevas, Juan Camilo; Molina Vásquez, Ruth; Molina Vásquez, Ruth [0000-0001-5416-7568]This research proposal focuses on the analysis of different methodologies for the design of Virtual Learning Environments, Virtual Learning Environments (VLE), Personalized Learning Environments (PLA) and Massive Open Online Courses (MOOC), published nationally in databases such as Scopus, Google Scholar and repositories of different universities. systematic literature review as a research methodology. The analysis of these documents is the basis for the construction of a new Design Methodology capable of adapting to different contexts and educational needs.Ítem Incidencia en el desarrollo de habilidades de Reading en idioma extranjero inglés usando un ambiente virtual de aprendizaje en el contexto rural de Sumapaz(Universidad Distrital Francisco José de Caldas) Briceño Montenegro, Tatiana; Daza Ardila, Diana del Socorro; Daza Ardila, Diana del Socorro [0000-0002-6043-2230]This work was carried out at the Juan de la Cruz Varela District Educational Institution, Erasmo Valencia campus, located in Sumapaz, number twenty, Bogotá. It was possible to detect that the main problems are associated with the rural context and the social and cultural characteristics that characterize the community that is part of the educational institution. The needs of the rural area in terms of learning English include access to educational resources, teacher training, cultural relevance and access to technology. It is possible to develop learning environments supported by digital tools, providing the opportunity to advance English teaching processes. This is done in order to develop Reading skills that allow them to learn new skills, implementing didactic strategies based on the rural context through topics related to agriculture, based on a constructivist model.Ítem Desarrollo de habilidades del pensamiento crítico en estudiantes técnicos del SENA a través de una ATEAmaya Romero, Luz Mayerly; Bonilla Estévez, Martha Alba; Bonilla Estévez, Martha Alba [0000-0002-9694-0325]The project addresses the challenge proposed by the United Nations on the need to promote the development of critical thinking skills in students at all school levels, including technical education students within the framework of the global goals of the Goals. Sustainable Development (SDG) specifically in the seventh that promotes guaranteeing access to affordable and sustainable energy. To achieve this end, it has been observed that the construction of photovoltaic solar energy systems provides a source of clean and renewable energy. Furthermore, with solar panels, dependence on fossil fuels, an important source of greenhouse gas emissions, is reduced; Charging stations for electronic devices are built, as a practical response that National Learning Service students can turn to in search of a solution to sustainable energy accessibility. To bring this challenge to the students, a School Technology Activity is used, which is designed by the technical teacher, so that the students, through the design and construction of a photovoltaic solar energy system, develop critical thinking skills that , in the perspective of Paul, R. and Eder, L. (2003), involves the Universal Intellectual Standards and the elements of thinking while carrying out the experience of design and construction of the possible alternative solution of a solar charging station according to with the technical requirements. To analyze the critical thinking that students achieve, as a result of the implementation of the didactic work unit, it is proposed to describe the state of development of one of the critical thinking skills, evaluating the universal intellectual standard called by the authors, clarity. In the design of the didactic work unit, the sequence of the components proposed by Quintana, Páez, & Téllez, (2018) for a design and construction ATE is taken. The study uses a qualitative methodology, which focuses on observing how the ability to make informed decisions develops in them and thus describe the development of students' critical thinking. In addition, an interpretive approach is assumed that allows the researcher to access the wealth from the experiences of the participants; apprentices who attend the technical training program in maintenance of photovoltaic solar system installations offered by the National Learning Service at the South Complex headquarters in Bogotá during the night shift.Ítem Propuesta de modelo de apropiación de tecnologías de la información y las comunicaciones para instituciones de educación superior en Bogotá- maticRamos Díaz, Jhinna Paola; Suárez, Oscar Jardey; Suárez, Oscar Jardey [0000-0001-8780-595X]This report is a degree project aimed at establishing the categories, from the perspective of experts in the field, that should be included in an Information and Communications Technology (ICT) appropriation model for Higher Education Institutions in Bogotá. This process began with a literature review in the field of study, identifying both common aspects and specific needs that must be addressed for the effective appropriation of ICT in the educational sphere. Subsequently, an expert validation was conducted, which allowed for the theoretical findings to be contrasted and enriched with the concrete demands and challenges faced in the practice of ICT appropriation in higher education institutions. This validation phase not only ensured the relevance and significance of the proposed model but also provided valuable insights to adjust and improve the model according to the real needs of the field. The development process of the proposal concluded with the creation of a model called MATIC 3.0, where the function and scope of each of its categories were precisely defined. From the identification of needs to expert validation, the MATIC model aims to provide a solid and effective framework to guide the processes of ICT appropriation in higher education institutions in Bogotá, thus promoting a meaningful and strategic integration of digital technologies.Ítem El desarrollo del pensamiento crítico a través de tiktok en los estudiantes de grado undécimo del colegio Instituto técnico Internacional(Universidad Distrital Francisco José de Caldas) Cárdenas Carrillo, Sandra Jannethe; Suárez Reina, Adriana Yamile; Suárez Reina, Adriana Yamile [0000-0002-1728-3882]This project explores the development of critical thinking in eleventh grade students, grade 1101 of the Colegio Instituto Técnico Internacional in the town of Fontibón, using TikTok as an educational tool. The research focuses on the evaluation of social networks and digital culture, including Google Classroom as the Virtual Learning Environment (VLE), for the development of the proposal. The study highlights the importance of critical thinking in social life and personal development, underlining digital literacy as a fundamental pillar in contemporary society and education.Ítem De impostores a hablantes competentes: EVA gamificado para potenciar el speaking en inglésAguilera Mulfo, Laura Fernanda; Suárez Reina, Adriana Yamile; Suárez Reina, Adriana Yamile [0000-0002-1728-3882]The present thesis was conducted under the deepening modality and aimed to determine the impact of a gamified virtual learning environment (VLE) on the development of English speaking skills in third-grade students at the Colegio Internacional Camino a la Cima. For this purpose, the educational platform "Discovering the Impostor!" was designed, validated, implemented, and evaluated based on the ADDIE instructional design model. Quantitative and qualitative data were collected according to the mixed-method research approach and the established analysis categories. The findings revealed that the pedagogical proposal positively impacted the participants' oral communication skills and it also increased their motivation and commitment to learning this foreign language.Ítem Efecto de un Entorno Virtual de Aprendizaje (EVA) que utiliza la estrategia de Aprendizaje Basado en Problemas (ABP) en el desarrollo de la competencia científica de explicación de fenómenos, con estudiantes de octavo de la Institución Educativa Antonio BarayaAroca Perdomo, Angélica María; Quitián Bernal, Sandra Patricia; 0000-0002-4405-8672The objective of this research is to identify the effect of a Virtual Learning Environment (VLE) utilizing the didactic strategy of Problem-Based Learning (PBL) on the development of the scientific competency of explaining phenomena. Throughout the research, the relationship of PBL as a didactic pathway in the design of the VLE is demonstrated, where various types of activities are combined around the dimensions of evaluating scientific competency (conceptual, methodological, attitudinal, and integrative). Furthermore, the progression level of the development of the scientific competency of explaining phenomena within the three modules comprising the VLE is disclosed, as well as how this type of research modifies teaching practice and learning processes.Ítem Evolución de esquemas cognitivos presentes en unas trayectorias hipotéticas de aprendizaje dadas durante la solución de un juego matemático virtualPulido Rivera, Dalila; Páez Rodríguez, John Jairo; Páez Rodríguez, John Jairo [0000-0003-2223-9883]The work is developed with the interest of articulating 3 components in a Virtual Learning Environment (EVA) in mathematics education, these components are the technological part with the design of the EVA through the programming of a game of sliding chips the EVA, the virtual game defined not only as a technological implementation but as a didactic device according to León and Alonso (2019). On the other hand, the cognitive component through the analysis of schemes, which is a proposal based on Marshall (1995), which seeks to explain forms of reasoning composed of four types of knowledge: identification, elaboration, planning and execution and the pedagogical part with the implementation of the game and the monitoring of some THA, these THA according to Simón (1995), are predictions that the teacher makes regarding the path by which learning can proceed. This research contributes to the development and implementation of a virtual mathematical game called "Turning the tables" taken from the book Crazy for Math by Stewart (2004), to analyze, on the one hand, the evolution of cognitive schemes proposed by Marshall (1995) and on the other, the THA According to Simon (1995) during the solution of the game. The proposal of the work is due to the fact that currently there are difficulties in the knowledge of the evolution of cognitive schemes because there are few technological proposals for the study of the evolution of cognitive schemes, additionally, there are opportunities for improvement in relation to the development of skills of mathematics teachers to design EVAs, they are also scarce, at least in the advances of the research group DIDACTEC and GyPLIM that are part of the Interinstitutional Doctorate in Education, the design and use of virtual games to study the evolution of schemes. For these reasons, the research question arises: What is the evolution of cognitive schemes present in the Hypothetical Learning Trajectories during the solution of the virtual mathematical game? The work is carried out to provide a better understanding of cognitive schemes using technology that leads to improved THA planning, since technology through EVA helps to explore cognitive schemes in a more effective way.Ítem Impacto del modelo pedagógico sobre la formación en estudiantes de Maestría en Educación en Tecnología de la UDFJCSandoval Muñoz, Yamile; Silva Sandoval , Sergio; Molina Vásquez, Ruth; Molina Vásquez, Ruth [0000-0001-5416-7568]The present work developed under the research modality seeks to determine which are the components of the pedagogical model used in the Master's Degree in Technology Education at the UDFJC that most impact the training of students based on the recognition of a pedagogical proposal of the virtual modality . Background information on the emergence of virtual education in Colombia, its foundation, evolution and consolidation in the higher education environment is compiled; At the same time, the relevant aspects in the roles of tutor and student are analyzed based on the teaching-learning processes. Using a mixed methodology and the implementation of the methods of a case study, the categories of analysis are proposed: 1) technology concept 2) teaching styles 3) teaching strategy 4) communicative interaction 5) evaluation and 6) CDC; that allow information to be collected through a group of students and graduates of the master's program who, through a survey validated by experts in the area of technology and related areas, answer a total of 28 questions related to the concept of technology, the styles of teaching, teaching strategies, evaluation, communicative interaction and didactic content knowledge (CDC). As a result, those seminars that focus on projects with a STEM focus, information technologies, digital tools, pedagogy and education with technology, allow the integration of innovative methodologies and technologies in educational practice. This highlights how the training seen during the training program strengthens and promotes the relevance of technology training and application in different educational practices.Ítem Incidencia de un ambiente virtual de aprendizaje en la enseñanza de la geometría en estudiantes de grado 801 de la institución educativa departamental John F. Kennedy de ArbeláezMéndez Linares, Laura del Pilar; Ramírez Pardo, PiedadThis document presents the development of the geometry teaching proposal through the design, implementation y evaluation of a virtual learning environment elaborated in Google Site, linking the GeoGebra software and it privileges conceptualization and learning of geometric bodies through of visualization and manipulation of tridimensional objects, with the support of technology for this area of knowledge, It implemented with a student’s group (801) of the departmental educational institution John F. Kennedy (Arbeláez)Ítem Fortalecimiento de la comprensión lectora a nivel inferencial a través de la implementación de un objeto virtual de aprendizaje (OVA) gamificadoGonzález Bello, Senayda; Quitián Bernal , Sandra Patricia; Quitián Bernal Sandra Patricia [0000-0002-4405-8672]This thesis aims to strengthen inferential reading comprehension through the implementation of a gamified Virtual Learning Object (VLO). To address this issue, a gamified VLO was designed as a pedagogical strategy focused on creating tools that facilitate the development of inferential skills. The VLO was implemented during the knowledge-building phase, where students actively participated in gamified activities. Finally, the evaluation of the VLO's impact was conducted during the review and analysis phase, where the improvement in inferential processes was measured.